Klocwork > Case Studies > Ubisoft Improves Development Productivity with Helix Core

Ubisoft Improves Development Productivity with Helix Core

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 Ubisoft Improves Development Productivity with Helix Core - IoT ONE Case Study
Technology Category
  • Infrastructure as a Service (IaaS) - Cloud Computing
  • Platform as a Service (PaaS) - Application Development Platforms
Applicable Industries
  • Equipment & Machinery
  • Retail
Applicable Functions
  • Product Research & Development
Use Cases
  • Retail Store Automation
Services
  • System Integration
The Challenge
Ubisoft, a leading game development company, faced the challenge of improving the sharing of tools between development teams and increasing productivity with new tools and processes.
The Customer
About The Customer
Ubisoft is a leading producer, publisher, and distributor of interactive entertainment products worldwide. They have 15 in-house production studios located in 11 countries. The Montreal studio employs 1,600 staff members and plans to grow to over 3,000 people.
The Solution
Ubisoft implemented Helix Core as their main source control tool, used by both programmers and artists. They utilized the Helix Visual Client and its associated graphical tools for tracking changes in graphics and animation files. They also integrated the Helix Core API into their in-house tools to simplify the workflow of artists and modelers. The Helix Core branching mechanism allowed for sharing code across different game platforms. Ubisoft also utilized the Helix Reporting System for creating reports on digital assets and code. The Perforce Proxy improved development speed and distributed development.
Quantitative Benefit

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