InterDigital Case Studies InterDigital Remote Augmentation In Multipoint Telepresence
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InterDigital Remote Augmentation In Multipoint Telepresence

InterDigital
InterDigital Remote Augmentation In Multipoint Telepresence
Equipment & Machinery
Product Development
Collaborative Robotics

The ability to enrich remote live video by virtual information does not exist in standard teleconferencing systems yet, partly because transmitting real-time captured 3D information over network has some disadvantages. For example, bandwidth requirements of 3D information are much higher than normal video. Also, in order to generate an accurate 3D representation, the environment must be captured from several directions. Normally, users are accustomed to pointing a video camera so that it captures only those parts of the environment that the user wants to show to remote participants of the video conference.

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Innovation partners searching for remote augmentation solutions

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In the new InterDigital solution [US 62/316,884], the user may restrict the 3D captured information transmitted to the remote users using the same method as in traditional video conferencing: by pointing a video camera in the desired direction. Even though the local 3D capture set-up generates 3D information of the whole environment, the system computes which 3D objects are visible in the camera view and transmits only those to the remote participants.

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IT
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Cutting Edge (technology has been on the market for < 2 years)
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Using the capture setup described above, the 3D model of local environment is produced in real- time. The model can be used by local or remote user(s) as a spatial reference for producing an accurate AR scene, i.e., a compilation of virtual elements, each with precise position and orientation.

The InterDigital solution enables support for remote AR interaction using familiar video-based communication.

A remote user can add virtual objects (any digital information for which spatiality gives added value, such as, for example, pictures, videos, graphics, text, and audio) to the local scene, which will be augmented to the video feeds transmitted from the local site over network to remote participants as well as presented to the local user through augmentation.

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